Unit Selection
Select a unit
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Generation Settings
Best Fast
Model
Mesh Quality
Post-Processing
Cleanup Mesh Remove fragments, fix normals, reduce noise
Texturing
Generate Textures Paint model bakes color texture onto mesh (~30s extra)
Export
Embed Textures
Preprocessing
White Background Composite onto white before generation (can flatten some units)
VAE Decode
Performance
Flash VDM GPU-accelerated VAE decode (disable if CUDA errors)
Force Offload Free GPU memory after each stage (safer but slower)
3D Preview
Download GLB
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